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Items & Inventory

All three items are required to open the EXIT. The order of acquisition is flexible, but the order of consumption on the EXIT door is fixed.

SObjective

Wire Cutter

Door prompt: 'WireCutter Needed [E] Interact'.

RoleRequired
TypeItem
ObtainRope drop after three cubes are seated
Best ForCutting the EXIT wiring panel
Auto-dropDoor interaction
SObjective

Key

Door prompt: 'Key Needed [E] Interact'. Cabinet location randomizes each run.

RoleRequired
TypeItem
ObtainSearch random wooden cabinets
Best ForUnlocking the EXIT door
Random spawnCabinet prompt
SObjective

Keycard

Pickup prompts include '[E] Pick Up' on dropped cards after death.

RoleRequired
TypeItem
ObtainSneak / wall gap / drop-recovery from The Locust
Best ForTriggering the EXIT door
Three pickup routesDrop recovery

Data Quality Notes

Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.

Source fields

Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.

Internal links

Link items entries to matching builds, boss routes, and guide sections.

Update rhythm

Keep tier values and obtain methods current after each game update.

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