Advertisement

Wiki Categories

Browse every major House of The Locust wiki category and jump into structured Roblox game data.

4 stages Escape

Escape Chain

The deterministic four-stage objective chain that gates the green EXIT door in House of The Locust.

Explore → 1
1 entity Locust

The Locust

The instant-kill antagonist designed by Doctor Nowhere. Auditory-first cues (heavy footsteps, breathing) precede visual contact.

Explore → 2
3 required Items

Items & Inventory

Three required items gate the EXIT door: Wire Cutter, Key, and Keycard. Each has a deterministic acquisition method but randomized location.

Explore → 3
Bird's-eye intro Map

Map & Environment

Wallpapered hallways, side rooms accessed via crawlspaces, a colored-pad room, scattered wooden cabinets, and a single green EXIT door.

Explore → 4
IP + canon Lore

Lore & Doctor Nowhere

Doctor Nowhere (Silas Orion) originally designed The Locust as part of an analog-horror series that was later absorbed into the SMILEHOOD canon.

Explore → 5
5 entities Characters

Characters & Creatures

Doctor Nowhere's creature catalogue anchors the wider SMILEHOOD canon. Only The Locust is confirmed in-game; the Boiled One is teased.

Explore → 6
6 landmarks Locations

Locations & Rooms

Single-stage pre-alpha nest: bird's-eye spawn, wallpapered hallways, crawlspace side rooms, colored-pad room, cabinet rooms, and the green EXIT door.

Explore → 7
1 confirmed Badges

Badges & Achievements

Currently only the 'Escaped' badge is confirmed by the allthings.how walkthrough and Rolimon's win-rate tracking.

Explore → 8
5 systems Mechanics

Audio Cues & Mechanics

The Locust is audibly-first: heavy footsteps, then breathing, then visual contact. Master the audio order before you rely on sight.

Explore → 9

Escape Chain

Every successful run follows the same four stages. The randomized part is where each cube and cabinet spawn, not whether you need them.

Open Escape

The Locust

The Locust is the only mobile antagonist in the current pre-alpha build. AI rework is in flight and the Boiled One is teased.

Open Locust

Items & Inventory

All three items are required to open the EXIT. The order of acquisition is flexible, but the order of consumption on the EXIT door is fixed.

Open Items

Map & Environment

The map is one continuous pre-alpha nest. Spawn opens with a bird's-eye overview; memorize the EXIT marker before moving.

Open Map

Lore & Doctor Nowhere

House of The Locust is positioned as an early Roblox adaptation of a Doctor Nowhere character. The Locust's design predates the SMILEHOOD animation project.

Open Lore

Characters & Creatures

The Locust is the only confirmed antagonist currently in the pre-alpha build. Doctor Nowhere's wider creature catalogue (TOE1, Boiled One, Long Boy Bonsai, Jeppy) is documented for context.

Open Characters

Locations & Rooms

The Locust's nest is one continuous pre-alpha environment. Locations are documented as landmarks rather than fixed spawn rooms.

Open Locations

Badges & Achievements

The pre-alpha build has a narrow badge roster. The Escaped badge is the only confirmed award; new badges are expected alongside the Boiled One update.

Open Badges

Audio Cues & Mechanics

Audio cues are the only pre-visual Locust signal in the current build. Wallpapered hallways carry sound across multiple rooms.

Open Mechanics
Advertisement